Just finished a “Modeling Challenge” with a group of friends where we each model and texture an axe of our choosing. Here is what I did. Modeled in Maya, textured in Substance Painter, and rendered using iray in Substance Painter. It’s definitely easier to create worn materials in Substance than it is in Vray. My next project will be to render a model I textured in Substance and use Vray to render it.
Concept by: https://www.artstation.com/artwork/lR0ZG